/home/kueuepay/public_html/vendor/symfony/var-dumper/Cloner/VarCloner.php
<?php

/*
 * This file is part of the Symfony package.
 *
 * (c) Fabien Potencier <fabien@symfony.com>
 *
 * For the full copyright and license information, please view the LICENSE
 * file that was distributed with this source code.
 */

namespace Symfony\Component\VarDumper\Cloner;

/**
 * @author Nicolas Grekas <p@tchwork.com>
 */
class VarCloner extends AbstractCloner
{
    private static string $gid;
    private static array $arrayCache = [];

    /**
     * {@inheritdoc}
     */
    protected function doClone(mixed $var): array
    {
        $len = 1;                       // Length of $queue
        $pos = 0;                       // Number of cloned items past the minimum depth
        $refsCounter = 0;               // Hard references counter
        $queue = [[$var]];              // This breadth-first queue is the return value
        $hardRefs = [];                 // Map of original zval ids to stub objects
        $objRefs = [];                  // Map of original object handles to their stub object counterpart
        $objects = [];                  // Keep a ref to objects to ensure their handle cannot be reused while cloning
        $resRefs = [];                  // Map of original resource handles to their stub object counterpart
        $values = [];                   // Map of stub objects' ids to original values
        $maxItems = $this->maxItems;
        $maxString = $this->maxString;
        $minDepth = $this->minDepth;
        $currentDepth = 0;              // Current tree depth
        $currentDepthFinalIndex = 0;    // Final $queue index for current tree depth
        $minimumDepthReached = 0 === $minDepth; // Becomes true when minimum tree depth has been reached
        $cookie = (object) [];          // Unique object used to detect hard references
        $a = null;                      // Array cast for nested structures
        $stub = null;                   // Stub capturing the main properties of an original item value
                                        // or null if the original value is used directly

        $gid = self::$gid ??= md5(random_bytes(6)); // Unique string used to detect the special $GLOBALS variable
        $arrayStub = new Stub();
        $arrayStub->type = Stub::TYPE_ARRAY;
        $fromObjCast = false;

        for ($i = 0; $i < $len; ++$i) {
            // Detect when we move on to the next tree depth
            if ($i > $currentDepthFinalIndex) {
                ++$currentDepth;
                $currentDepthFinalIndex = $len - 1;
                if ($currentDepth >= $minDepth) {
                    $minimumDepthReached = true;
                }
            }

            $refs = $vals = $queue[$i];
            foreach ($vals as $k => $v) {
                // $v is the original value or a stub object in case of hard references

                $zvalRef = ($r = \ReflectionReference::fromArrayElement($vals, $k)) ? $r->getId() : null;

                if ($zvalRef) {
                    $vals[$k] = &$stub;         // Break hard references to make $queue completely
                    unset($stub);               // independent from the original structure
                    if (null !== $vals[$k] = $hardRefs[$zvalRef] ?? null) {
                        $v = $vals[$k];
                        if ($v->value instanceof Stub && (Stub::TYPE_OBJECT === $v->value->type || Stub::TYPE_RESOURCE === $v->value->type)) {
                            ++$v->value->refCount;
                        }
                        ++$v->refCount;
                        continue;
                    }
                    $vals[$k] = new Stub();
                    $vals[$k]->value = $v;
                    $vals[$k]->handle = ++$refsCounter;
                    $hardRefs[$zvalRef] = $vals[$k];
                }
                // Create $stub when the original value $v cannot be used directly
                // If $v is a nested structure, put that structure in array $a
                switch (true) {
                    case null === $v:
                    case \is_bool($v):
                    case \is_int($v):
                    case \is_float($v):
                        continue 2;
                    case \is_string($v):
                        if ('' === $v) {
                            continue 2;
                        }
                        if (!preg_match('//u', $v)) {
                            $stub = new Stub();
                            $stub->type = Stub::TYPE_STRING;
                            $stub->class = Stub::STRING_BINARY;
                            if (0 <= $maxString && 0 < $cut = \strlen($v) - $maxString) {
                                $stub->cut = $cut;
                                $stub->value = substr($v, 0, -$cut);
                            } else {
                                $stub->value = $v;
                            }
                        } elseif (0 <= $maxString && isset($v[1 + ($maxString >> 2)]) && 0 < $cut = mb_strlen($v, 'UTF-8') - $maxString) {
                            $stub = new Stub();
                            $stub->type = Stub::TYPE_STRING;
                            $stub->class = Stub::STRING_UTF8;
                            $stub->cut = $cut;
                            $stub->value = mb_substr($v, 0, $maxString, 'UTF-8');
                        } else {
                            continue 2;
                        }
                        $a = null;
                        break;

                    case \is_array($v):
                        if (!$v) {
                            continue 2;
                        }
                        $stub = $arrayStub;

                        if (\PHP_VERSION_ID >= 80100) {
                            $stub->class = array_is_list($v) ? Stub::ARRAY_INDEXED : Stub::ARRAY_ASSOC;
                            $a = $v;
                            break;
                        }

                        $stub->class = Stub::ARRAY_INDEXED;

                        $j = -1;
                        foreach ($v as $gk => $gv) {
                            if ($gk !== ++$j) {
                                $stub->class = Stub::ARRAY_ASSOC;
                                $a = $v;
                                $a[$gid] = true;
                                break;
                            }
                        }

                        // Copies of $GLOBALS have very strange behavior,
                        // let's detect them with some black magic
                        if (isset($v[$gid])) {
                            unset($v[$gid]);
                            $a = [];
                            foreach ($v as $gk => &$gv) {
                                if ($v === $gv && !isset($hardRefs[\ReflectionReference::fromArrayElement($v, $gk)->getId()])) {
                                    unset($v);
                                    $v = new Stub();
                                    $v->value = [$v->cut = \count($gv), Stub::TYPE_ARRAY => 0];
                                    $v->handle = -1;
                                    $gv = &$a[$gk];
                                    $hardRefs[\ReflectionReference::fromArrayElement($a, $gk)->getId()] = &$gv;
                                    $gv = $v;
                                }

                                $a[$gk] = &$gv;
                            }
                            unset($gv);
                        } else {
                            $a = $v;
                        }
                        break;

                    case \is_object($v):
                        if (empty($objRefs[$h = spl_object_id($v)])) {
                            $stub = new Stub();
                            $stub->type = Stub::TYPE_OBJECT;
                            $stub->class = \get_class($v);
                            $stub->value = $v;
                            $stub->handle = $h;
                            $a = $this->castObject($stub, 0 < $i);
                            if ($v !== $stub->value) {
                                if (Stub::TYPE_OBJECT !== $stub->type || null === $stub->value) {
                                    break;
                                }
                                $stub->handle = $h = spl_object_id($stub->value);
                            }
                            $stub->value = null;
                            if (0 <= $maxItems && $maxItems <= $pos && $minimumDepthReached) {
                                $stub->cut = \count($a);
                                $a = null;
                            }
                        }
                        if (empty($objRefs[$h])) {
                            $objRefs[$h] = $stub;
                            $objects[] = $v;
                        } else {
                            $stub = $objRefs[$h];
                            ++$stub->refCount;
                            $a = null;
                        }
                        break;

                    default: // resource
                        if (empty($resRefs[$h = (int) $v])) {
                            $stub = new Stub();
                            $stub->type = Stub::TYPE_RESOURCE;
                            if ('Unknown' === $stub->class = @get_resource_type($v)) {
                                $stub->class = 'Closed';
                            }
                            $stub->value = $v;
                            $stub->handle = $h;
                            $a = $this->castResource($stub, 0 < $i);
                            $stub->value = null;
                            if (0 <= $maxItems && $maxItems <= $pos && $minimumDepthReached) {
                                $stub->cut = \count($a);
                                $a = null;
                            }
                        }
                        if (empty($resRefs[$h])) {
                            $resRefs[$h] = $stub;
                        } else {
                            $stub = $resRefs[$h];
                            ++$stub->refCount;
                            $a = null;
                        }
                        break;
                }

                if ($a) {
                    if (!$minimumDepthReached || 0 > $maxItems) {
                        $queue[$len] = $a;
                        $stub->position = $len++;
                    } elseif ($pos < $maxItems) {
                        if ($maxItems < $pos += \count($a)) {
                            $a = \array_slice($a, 0, $maxItems - $pos, true);
                            if ($stub->cut >= 0) {
                                $stub->cut += $pos - $maxItems;
                            }
                        }
                        $queue[$len] = $a;
                        $stub->position = $len++;
                    } elseif ($stub->cut >= 0) {
                        $stub->cut += \count($a);
                        $stub->position = 0;
                    }
                }

                if ($arrayStub === $stub) {
                    if ($arrayStub->cut) {
                        $stub = [$arrayStub->cut, $arrayStub->class => $arrayStub->position];
                        $arrayStub->cut = 0;
                    } elseif (isset(self::$arrayCache[$arrayStub->class][$arrayStub->position])) {
                        $stub = self::$arrayCache[$arrayStub->class][$arrayStub->position];
                    } else {
                        self::$arrayCache[$arrayStub->class][$arrayStub->position] = $stub = [$arrayStub->class => $arrayStub->position];
                    }
                }

                if (!$zvalRef) {
                    $vals[$k] = $stub;
                } else {
                    $hardRefs[$zvalRef]->value = $stub;
                }
            }

            if ($fromObjCast) {
                $fromObjCast = false;
                $refs = $vals;
                $vals = [];
                $j = -1;
                foreach ($queue[$i] as $k => $v) {
                    foreach ([$k => true] as $gk => $gv) {
                    }
                    if ($gk !== $k) {
                        $vals = (object) $vals;
                        $vals->{$k} = $refs[++$j];
                        $vals = (array) $vals;
                    } else {
                        $vals[$k] = $refs[++$j];
                    }
                }
            }

            $queue[$i] = $vals;
        }

        foreach ($values as $h => $v) {
            $hardRefs[$h] = $v;
        }

        return $queue;
    }
}
About
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About NFC Pay: Our Story and Mission

NFC Pay was founded with a vision to transform the way people handle transactions. Our journey is defined by a commitment to innovation, security, and convenience. We strive to deliver seamless, user-friendly payment solutions that make everyday transactions effortless and secure. Our mission is to empower you to pay with ease and confidence, anytime, anywhere.

  • Simplifying Payments, One Tap at a Time.
  • Reinventing Your Wallet for Modern Convenience.
  • Smart Payments for a Effortless Lifestyle.
  • Experience the Ease of Tap and Pay.
  • Innovative Solutions for Your Daily Transactions.

Frequently Asked Questions About NFC Pay

Here are answers to some common questions about NFC Pay. We aim to provide clear and concise information to help you understand how our platform works and how it can benefit you. If you have any further inquiries, please don’t hesitate to contact our support team.

faq-img

How do I register for NFC Pay?

Download the app and sign up using your email or phone number, then complete the verification process.

Is my payment information secure?

Yes, we use advanced encryption and security protocols to protect your payment details.

Can I add multiple cards to my NFC Pay wallet?

Absolutely, you can link multiple debit or credit cards to your wallet.

How do I transfer money to another user?

Go to the transfer section, select the recipient, enter the amount, and authorize the transfer.

What should I do if I forget my PIN?

Use the “Forgot PIN” feature in the app to reset it following the provided instructions.

How can I activate my merchant account?

Sign up for a merchant account through the app and follow the setup instructions to start accepting payments.

Can I track my payment status?

Yes, you can view and track your payment status in the account dashboard